runnable fragment
code snippet
uniform float scale;
uniform float speed;
uniform float size;
uniform float rotation;
uniform float movementX;
uniform float movementY;
uniform int randomMovement;
precision mediump float;
/*
{
"DESCRIPTION": "Perlin Noise Shader with Image Distortion",
"CREDIT": "Adapted from the book 'The Book of Shaders' by Patricio Gonzalez Vivo and Jen Lowe",
"CATEGORIES": [
"Generator"