runnable fragment

Butterfly Wave Scrawler.fs

vidvox-isf-files pattern glsl runnable fragment MIT
code snippet
uniform sampler2D startImage;
uniform sampler2D endImage;
uniform float progress;
uniform float amplitude;
uniform float waves;
uniform float colorSeparation;
precision mediump float;
/*{
    "CATEGORIES": [
        "Distortion"
    ],
    "CREDIT": "Automatically converted from https://www.github.com/gl-transitions/gl-transitions/tree/master/ButterflyWaveScrawler.glsl",
    "DESCRIPTION": "",
    "INPUTS": [
runnable fragment

FFT Filled Waveform.fs

vidvox-isf-files pattern glsl runnable fragment MIT
code snippet
uniform float fftImage;
uniform float strokeSize;
uniform float gain;
uniform float minRange;
uniform float maxRange;
uniform vec4 topColor;
uniform vec4 bottomColor;
uniform vec4 strokeColor;
precision mediump float;
/*{
	"DESCRIPTION": "Visualizes an FFT analysis image with custom set colors for frequency domain",
	"CREDIT": "by VIDVOX",
	"ISFVSN": "2",
	"CATEGORIES": [
runnable fragment

Grid Flip.fs

vidvox-isf-files pattern glsl runnable fragment MIT
code snippet
uniform sampler2D startImage;
uniform sampler2D endImage;
uniform float progress;
uniform float pause;
uniform float dividerWidth;
uniform float randomness;
uniform vec4 bgcolor;
uniform vec2 size;
precision mediump float;
/*{
    "CATEGORIES": [
        "Wipe"
    ],
    "CREDIT": "Automatically converted from https://www.github.com/gl-transitions/gl-transitions/tree/master/GridFlip.glsl",
runnable fragment

Grid Warp.fs

vidvox-isf-files pattern glsl runnable fragment MIT
code snippet
uniform float level;
uniform float radius;
uniform vec2 center;
uniform vec4 bgColor;
uniform vec4 lineColor;
uniform int majorDivisions;
uniform int minorHDivisions;
uniform int minorVDivisions;
uniform float majorDivisionLineWidth;
uniform int square;
precision mediump float;
/*{
    "CATEGORIES": [
        "Geometry"
runnable fragment

Shockwave.fs

vidvox-isf-files pattern glsl runnable fragment MIT
code snippet
uniform sampler2D inputImage;
uniform float positionVal;
uniform float distortion;
uniform float magnitude;
uniform vec2 center;
uniform int background;
precision mediump float;
/*{
  "DESCRIPTION": "",
  "CREDIT": "by VIDVOX",
  "CATEGORIES": [
    "Distortion Effect"
  ],
  "INPUTS": [
runnable fragment

Test Pattern Generator.fs

vidvox-isf-files pattern glsl runnable fragment MIT
code snippet
uniform int pattern;
uniform float brightness;
uniform float contrast;
uniform float saturation;
uniform float hue;
uniform float rotation;
uniform float timeSpeed;
uniform float audioFlow;
precision mediump float;
/*{
  "DESCRIPTION": "Full-featured scope test shader with rotating patterns, animated luma, and time-controlled generative visuals",
  "CREDIT": "Cornelius // ProjectileObjects",
  "CATEGORIES": [ "Test Pattern", "Utility" ],
  "INPUTS": [