runnable fragment
code snippet
uniform sampler2D inputImage;
uniform float inputAngle;
uniform float inputRadius;
uniform vec2 inputCenter;
uniform int mirror;
uniform int correctAspect;
precision mediump float;
/*
{
"CATEGORIES" : [
"Distortion Effect"
],
"DESCRIPTION" : "Wraps the video into a circular shape",
"ISFVSN" : "2",