runnable fragment
code snippet
uniform sampler2D startImage;
uniform sampler2D endImage;
uniform float progress;
uniform float b;
uniform float smoothness;
uniform float amplitude;
uniform float a;
precision mediump float;
/*{
"CATEGORIES": [
"Distortion"
],
"CREDIT": "Automatically converted from https://www.github.com/gl-transitions/gl-transitions/tree/master/CrazyParametricFun.glsl",
"DESCRIPTION": "",