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Shader test bench

Bright.fs

vidvox-isf-files utility glsl runnable fragment MIT
Source
runnable fragment

Complete GLSL fragment shader. Stronghold runs it directly when the browser can compile it.

Code

uniform sampler2D inputImage;
uniform float bright;
precision mediump float;
/*{
	"CREDIT": "by zoidberg",
	"ISFVSN": "2",
	"CATEGORIES": [
		"Color Adjustment"
	],
	"INPUTS": [
		{
			"NAME": "inputImage",
			"TYPE": "image"
		},
		{
			"NAME": "bright",
			"TYPE": "float",
			"MIN": -1.0,
			"MAX": 1.0,
			"DEFAULT": 0.0
		}
	]
}*/

void main() {
	gl_FragColor = clamp(IMG_THIS_PIXEL(inputImage) + vec4(bright,bright,bright,0.0), 0.0, 1.0);
}