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Shader test bench
Color Invert.fs
runnable fragment
Complete GLSL fragment shader. Stronghold runs it directly when the browser can compile it.
Code
uniform sampler2D inputImage;
precision mediump float;
/*{
"CREDIT": "by zoidberg",
"ISFVSN": "2",
"DESCRIPTION": "Inverts the RGB channels of the input",
"CATEGORIES": [
"Color Effect", "Utility"
],
"INPUTS": [
{
"NAME": "inputImage",
"TYPE": "image"
}
]
}*/
void main() {
vec4 srcPixel = IMG_THIS_PIXEL(inputImage);
gl_FragColor = vec4(1.0-srcPixel.r, 1.0-srcPixel.g, 1.0-srcPixel.b, srcPixel.a);
}