runnable fragment
code snippet
uniform sampler2D inputImage;
uniform float seed;
uniform float cell_size;
uniform int allow_flips_h;
uniform int allow_flips_v;
precision mediump float;
/*{
"CATEGORIES": [
"Geometry Adjustment"
],
"CREDIT": "by VIDVOX",
"INPUTS": [
{
"NAME": "inputImage",