runnable fragment
code snippet
precision mediump float;
/*
{
"CATEGORIES": [
"Automatically Converted",
"Shadertoy"
],
"DESCRIPTION": "Automatically converted from https://www.shadertoy.com/view/MsXGR2 by rez. A little effect I did for my latest demo entitled \"Glenz vector form Hell\" (http://pouet.net/prod.php?which=61209).\nI tried to implement a (very) simple version of my CRT emulation, I'm currently no very satisfied with the result here :3",
"IMPORTED": {
},
"INPUTS": [
]
}