runnable fragment

LaserShader 01.fs

misc-isf-shaders utility glsl runnable fragment MIT
code snippet
uniform float spectrum;
uniform float mat_scale;
uniform vec2 mat_offset;
uniform float mat_rotation;
uniform int mat_auto;
uniform float mat_mspeed;
uniform float mat_amplitude;
uniform float mat_audio_level;
uniform float mat_line_thickness;
uniform float mat_path_complexity;
uniform vec4 mat_mainColor;
uniform vec4 mat_bgColor;
uniform int mat_strobeActivated;
uniform float mat_speedStrobe;
runnable fragment

LaserShader 02.fs

misc-isf-shaders utility glsl runnable fragment MIT
code snippet
uniform float amplitude;
uniform float wavelength;
uniform float randomSeed;
uniform vec2 position;
uniform float rotation;
uniform float moveSpeed;
uniform int reverseWave;
uniform float moveAmount;
uniform float rotationSpeed;
uniform int reverseRotation;
uniform vec4 color1;
uniform vec4 color2;
uniform vec4 color3;
uniform vec4 color4;